Thursday, January 31, 2019
Noah Safian Week 4: 3 Videos
Wednesday, January 30, 2019
Nick Warren- week 4
Video 1: Drone Music with granular synthesis (glory to the Hypnotoad)
I was searching around for some granular synthesis stuff, and I found this. I really like the textures granular synthesis techniques can create when used for ambience/drones.
Video 2: Foo Fighters Meets 70's Bobby Caldwell - Live Looping Mashup by Elise Trouw
This is just a really well-done example of looping with acoustic drums. There is some looping of the acoustic drums and some non-looped playing along with the loop. I think both are valid, but I think I would prefer just having someone play along with a loop on drums.
Video 3: Willy Wonka w/ drums
I have seen similar things done with bass or guitar, but I just found this guy who does it on drums. I was thinking we could do something similar to this with the vocals we record, except probably loop smaller phrases or words with our piece.
Monday, January 28, 2019
Blog Week 4: Three new videos
You now have a team and a bit of an idea of where you are headed. Search out at least three examples of work you didn't know about before that relates to the direction your team is headed. Feel free to take suggestions from your teammates in your search. Post the example with some substantive comment. Please don't just repeat something that your teammates posted in week 1. Consider this not just an exercise, but part of the essential process of researching your project.
Sunday, January 27, 2019
Blog Post #2
1. Resynthesis: a technology that strips a pre-existing audio signal to its core characteristics, pitch, formant and envelope. It allows you to manipulate each of these four characteristics individually and then reconstruct the sound how you please.
2. Wavetable Synthesis: audio’s sound waves are modeled on a single cycle waveform of a sound source.
3. Looping: Creating playback of a previously played sound allowing the player to overdub the original sound.
Misunderstood Term: EDM Producer
When people hear this they immediately attribute you to being a DJ. What they don't realize is the countless hours of sound design, mixing and other things that go in to making a really good, professional sounding dance track.
Tuesday, January 22, 2019
terms and misconceptions
Drumming terms i like
Pocket - The best drummers can anticipate the areas where they may be tempted to rush or slow down based on how busy the beat is, and actively counteracting that. That intentional effort to stay on tempo while bringing style to the groove, is playing in the pocket.
Dancing - ‘dancing’ on cymbals is a skill used more in the gospel drumming world. A player will introduce rhythmic ideas across their cymbal rack before playing the main beat. Cymbal dancing requires a lot of attention to detail on accents and cymbal selection, to help bring out the most important ideas of the next big beat.
Ghosting - Ghosting is when a percussionist, or any player really, moves their body as if they were playing the full beat but only actually plays a few notes. Playing ghost notes on a drum set requires the ability to focus on the initiation and pausing of the muscles in your thighs and shoulders.
Misconceptions -
One thing that can sometimes bother me, is when people say that drummers can’t play anything else and that’s why they play drums….When in actuality, percussionists can play many different drums and accessory instruments. Drummers have to learn how to apply so many techniques across the board its insane.
Pocket - The best drummers can anticipate the areas where they may be tempted to rush or slow down based on how busy the beat is, and actively counteracting that. That intentional effort to stay on tempo while bringing style to the groove, is playing in the pocket.
Dancing - ‘dancing’ on cymbals is a skill used more in the gospel drumming world. A player will introduce rhythmic ideas across their cymbal rack before playing the main beat. Cymbal dancing requires a lot of attention to detail on accents and cymbal selection, to help bring out the most important ideas of the next big beat.
Ghosting - Ghosting is when a percussionist, or any player really, moves their body as if they were playing the full beat but only actually plays a few notes. Playing ghost notes on a drum set requires the ability to focus on the initiation and pausing of the muscles in your thighs and shoulders.
Misconceptions -
One thing that can sometimes bother me, is when people say that drummers can’t play anything else and that’s why they play drums….When in actuality, percussionists can play many different drums and accessory instruments. Drummers have to learn how to apply so many techniques across the board its insane.
Three terms, conner
Implement - Referring to the material used to strike another material i.e - mallet, stick, thimble, rod etc...
4 way coordination - using all 4 limbs to create patterns and the limitations and possibilities inherent in the human body
Graphic notation - using pictures, symbols, images, scenes as a baseline for music making. Almost like a score, graphic notation can really be anything and is generally not part of an established notation system but may include aspects of one.
Misunderstood - "Ill just Improvise" - This may not be as much of a problem in the PAT community but in the classical music world improvisation tends to take a second class position in practice and education. It is commonly thought that to improvise means to play at random with little thought or practice. Improvisation takes practice to be comfortable in a particular situation just like any other form of music. It involves very active decision making as you need to navigate form, melodic and rhythmic material, and aesthetic in the moment, as opposed to working from a pre determined script.
Implement - Referring to the material used to strike another material i.e - mallet, stick, thimble, rod etc...
4 way coordination - using all 4 limbs to create patterns and the limitations and possibilities inherent in the human body
Graphic notation - using pictures, symbols, images, scenes as a baseline for music making. Almost like a score, graphic notation can really be anything and is generally not part of an established notation system but may include aspects of one.
Misunderstood - "Ill just Improvise" - This may not be as much of a problem in the PAT community but in the classical music world improvisation tends to take a second class position in practice and education. It is commonly thought that to improvise means to play at random with little thought or practice. Improvisation takes practice to be comfortable in a particular situation just like any other form of music. It involves very active decision making as you need to navigate form, melodic and rhythmic material, and aesthetic in the moment, as opposed to working from a pre determined script.
Monday, January 21, 2019
Heather, Week 2
1. Cue: Music that is created specifically for a certain scene or moment in a film - can be of any length.
2. Leitmotif: A musical phrase/theme/instrument used for a particular character, relationship, or place. This help create a sense continuity and can emphasize an emotional response to the story.
3. Mickey mousing: When music is synced with the actions on the screen - hits occur directly with action. This can be effective when used correctly, particularly in comedy and animation.
Misunderstood Term:
Film music: I think the term film music, in general, is viewed negatively, and people make the assumption that all film music sounds the same. But I’m not sure that people understand the complex process that goes into composing, recording, and mixing film music and how many people are involved.
Friday, January 18, 2019
Noah Safian: Week 2 Terms
1. Quantize: Primarily
found in digital music processing,
quantization is the process of eliminating the imprecision of musical notes due
to expressive performance. Because of the impeccably precise timing of
quantized notes, the resulting sound is commonly referred to as “mechanical”
and “manufactured”.
3. Audio Automation: Modern digital audio consoles or mixers use automation, which allows the audio engineer to make adjustments to EQ, panning, faders, etc during the post-production editing process. A timecode is necessary for the synchronization of automation. Automation allows for the further manipulation of recorded sound, and can be used to evolve a particular sound in different ways throughout a track.
“Ghostwriting”: Throughout history, musicians and composers have composed music for other artists to perform, or performed work that was not their original songwriting. Nowadays, primarily in hip-hop, the concept of having one lyricist write a song for another rapper to perform is frequently scrutinized as being inauthentic. However, the fact that an artist did not compose the work they are performing does not necessarily negate the significance of their performance or its value to the performer.
Wednesday, January 16, 2019
Gibby W2: Terms
- Moment- a moment is a perceived unit of time in which something distinctly engrossing is happening. I think it is vital to organize a performance with balanced pacing of moments to keep the audiences attention. Moments can be musical or visual (or both), loud or quiet, and big or small just as long as they are distinct and entertaining.
- Feature- when something is featured (is the feature), it is presented with great importance and priority. A feature can also be a moment, or a short yet powerful presentation of the subject. The feature carries the intent or message on a macro or micro scale.
- Pocket- When everyone in the ensemble commits to the groove and the groove slaps, they’re in the pocket. When you’re in the pocket, it feels good.
Hipster- I’ve had people describe the music I make and the trajectory of my style as hipster which (although pretty comical) is a massive degradation of all art outside of the mainstream. I think labeling art as hipster is to lack openness to new experiences, and while I do agree that my focus is outside of the mainstream, my hope is to make music that can reach beyond that label.
Tuesday, January 15, 2019
Nick Warren; week 2
Two terms from my practice:
1. Head- The (typically) 8 to 32 bar portion of a jazz tune at the beginning that establishes the chord progression and main melody of the tune. The musician's then improvise over the same chord progression.
2. Changes- the chord progression
One misunderstood term:
Sequenced- Many people use this term to imply that some music "has no soul" because it was sequenced on a computer or other sequencer. However, it is just that they don't understand the art behind this type of music.
1. Head- The (typically) 8 to 32 bar portion of a jazz tune at the beginning that establishes the chord progression and main melody of the tune. The musician's then improvise over the same chord progression.
2. Changes- the chord progression
One misunderstood term:
Sequenced- Many people use this term to imply that some music "has no soul" because it was sequenced on a computer or other sequencer. However, it is just that they don't understand the art behind this type of music.
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